Haptikos Unveils Low-Value Hand Exoskeleton for XR Haptics
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January 28, 2025 – Haptikos, Inc., a startup working to ship lifelike and immersive touch-based spatial experiences, has this week emerged from stealth on the 1st Annual MIT Experiential Innovation Occasion in Cambridge, MA, with EUR €2.6 million in pre-seed funding to assist its early-stage growth.
The corporate particularly introduced its new hand exoskeleton, which is a part of the Haptikos ecosystem of built-in {hardware} and software program. Coupled with the corporate’s AI-infused Haptik_OS, the exoskeleton and OS mixture brings an entire sense of contact—from a single drop of water or the heart beat of a heartbeat—to digital and augmented actuality (VR/AR) apps and use instances.
Haptikos Exoskeleton
In accordance with Haptikos, its exoskeleton prototype makes it doable to really feel the distinct sensations of various supplies, from easy surfaces to intricate textures. Whether or not dealing with digital objects in coaching or design, Haptikos has been designed to make digital environments really feel tangible and lifelike, and to boost total realism of immersive experiences.
The Haptikos hand exoskeleton has 24 Levels of Freedom (DoF) per hand, with sub-millimeter movement accuracy and eight hours of steady utilization, providing customers management over each joint to make sure lifelike actions, from probably the most delicate gestures to probably the most complicated actions.
Every exoskeleton consists of monitoring sensors and haptic sensors, with kinesthetic sensors to be added later in 2025. Via these sensors, Haptikos tracks the motion of every hand joint, permitting for full, pure management over each movement, from finger curls to complicated hand gestures, and making digital interactions really feel extra fluid and intuitive.
With sub-millimeter precision, Haptikos captures even the smallest person motions to make sure that each gesture, regardless of how refined, is translated into the digital world with constancy. Plus, with an increase of 12 ms and a fall time of 55 ms, each contact and interplay feels quick and easy, in accordance with the corporate.
haptik_OS
The haptik_OS app is the central hub for connecting Haptikos exoskeleton and seamlessly integrating its capabilities into initiatives and movement management, with the platform already providing integration into Unity SDK.
The haptik_OS is itself on the core of the Haptikos ecosystem, connecting builders, designers, and end-users to create lifelike, intuitive and immersive experiences. Via built-in AI performance, haptik_OS mechanically adapts pre-built libraries into new haptic XR functions in Unity, simplifying each integration and scaling.
The haptik_OS is accessible instantly through three tiers of license:
- Freemium: Primary instruments for builders to begin exploring.
- Primary Tier: SDK for integration into functions.
- Professional Tier: Full entry to AI-driven instruments for automated customization.
Haptikos said that its exoskeleton prototypes are already in use by main corporations equivalent to Siemens and Leonardo, and are designed for markets starting from medical, protection and robotics. Accessible for lower than half the price of competing options, Haptikos has priced its resolution at USD $2,500 per analysis unit. The corporate added that it has an eventual objective of a sub-$1000 closing value level by 2026 when its closing manufacturing models ship.
“Aggressive haptics options are usually glove-based, and by no means match appropriately on most palms – our exoskeleton matches everybody completely, is much extra correct, far less expensive and is the one resolution coupled with an precise software program resolution that makes it genuinely helpful throughout a variety of markets,” commented Greg Agriopoulos, CEO and co-founder of Haptikos, Inc.
“Haptikos actually impressed your complete MIT Innovation Know-how staff with their superior haptics, and we’re extraordinarily happy they noticed the worth of launching at our premiere occasion in tandem with the MIT Actuality Hack,” mentioned Maria Rice, Government Director of the MIT Reality Hack. “Haptics have been a long-overlooked element of an entire XR resolution, and their mixture of haptics, working system and AI mixed with the industry-leading Unity SDK is a win for all builders in search of the subsequent XR frontier.”
Agriopoulos added: “We’re extraordinarily excited to lastly be rising from stealth within the hallowed halls of MIT, the place their slogan of ‘mens et manus’—Latin for ‘thoughts and hand’—has taken on a brand new and really literal that means.”
For extra info on Haptikos and its haptic know-how, please go to the corporate’s website.
Picture / video credit score: Haptikos
Sam is the Founder and Managing Editor of Auganix. With a background in analysis and report writing, he has been overlaying XR {industry} information for the previous seven years.