GameDriver Unveils Standalone Take a look at Assistant for Unity & Unreal

March 17, 2025 – GameDriver, a supplier of automated testing options for gaming, immersive, and spatial computing experiences, has as we speak introduced the discharge of GameDriver Take a look at Assistant (TA) as a part of its newest 2025.01 replace. GameDriver said that the all-new standalone software marks a “vital development” in enabling testers and builders to create and keep checks independently of Unity or Unreal Engine editors.
Based on the corporate, historically, automated videogame and XR growth testing has been tied to the engine growth surroundings, requiring groups to have Unity or Unreal experience to construct and keep checks successfully. The GameDriver TA removes this dependency, offering a totally standalone resolution that empowers testers and QA groups to develop and debug checks and examine software habits with ease, no matter their familiarity with sport engines.
Key Options of GameDriver Take a look at Assistant:
- Standalone Testing Setting – Run and keep automated checks independently of Unity or Unreal, decreasing reliance on engine entry and extra licensing prices.
- Code Editor with Sensible Options – Write and modify check scripts with built-in code completion and inline API documentation.
- Engine-Unbiased Debugging – Troubleshoot builds on cell, consoles, or XR headsets while not having entry to the sport engine editor or supply code, making log retrieval and subject decision extra environment friendly.
- Object Explorer & HierarchyPath Debugger – Navigate object timber, examine properties in real-time, and validate check logic with ease.
- Log & Connection Administration – View logs immediately inside TA and join immediately to focus on units for on-the-fly debugging.
- Recorder – Seize check steps and robotically generate check code (replay performance coming quickly).
“With the launch of Take a look at Assistant, we’re reducing the barrier to entry for video games and XR testers,” mentioned Shane Evans, Co-founder and Chief Product Officer at GameDriver. “By making automated testing extra accessible, we’re empowering groups to enhance sport high quality with out requiring deep sport engine experience.”
GameDriver famous that extra updates and enhanced capabilities for its Take a look at Assistant software are deliberate for launch all through 2025.
Alongside the TA launch, GameDriver has launched a extra clear pricing model, which the corporate mentioned will make it extra simple for purchasers to discover the suitable plan. GameDriver is now free for solo builders and educators, with a 14-day free trial additionally accessible for companies and growth studios to judge the platform’s full capabilities. Starter plans start at USD $150 per thirty days for small groups, with assist for cell, XR, and console testing, whereas GameDriver’s enterprise options provide scalable choices for bigger studios and organizations.
GameDriver might be showcasing its Take a look at Assistant software, together with different latest updates to its automated testing platform at GDC 2025 in San Francisco from March 18-22 (Sales space #S1068). The corporate might be exhibiting alongside trade accomplice Kobiton, who will display their cell gadget farm and testing platform for growth and QA.
Builders and testers can join a free trial of GameDriver 2025.01, discover the brand new Take a look at Assistant, and be taught extra about pricing choices at GameDriver.io.
Picture credit score: GameDriver