GameDriver declares Nintendo middleware partnership to boost recreation improvement on Nintendo Change

August 22, 2023 – GameDriver® Inc., a supplier of an automatic testing resolution for gaming and prolonged actuality (XR) experiences, has introduced that it’s now a middleware instruments supplier accessible for the Nintendo Change system. The announcement implies that builders for Nintendo Change can now simply entry GameDriver’s automated testing options to optimize their recreation improvement and high quality assurance processes.

GameDriver’s platform affords an entire take a look at automation resolution for recreation engines, in addition to for builders engaged on XR experiences, equivalent to augmented and digital actuality (AR/VR). The corporate’s patented SDK, which helps Unity, Unreal Engine, and Godot, helps XR builders to scale back dependency on handbook testing for through the improvement of their AR or VR experiences. Though the Ninendo Change shouldn’t be an XR platform, the middleware partnership highlights that GameDriver’s resolution is turning into a take a look at automation software that’s trusted by a few of the world’s largest expertise firms.

Now, as an official Nintendo middleware instruments supplier, GameDriver gives licensed Nintendo Change builders utilizing Unity with speedy entry to a complete suite of automated testing options, empowering them to create greater high quality video games quicker, extra effectively, and finally with lowered QA prices, in line with the corporate. 

“We’re honored to be included as a middleware companion by Nintendo,” stated Robert Gutierrez, GameDriver Co-Founder and CEO. “Nintendo has at all times been related to producing solely the best high quality leisure and at GameDriver our aim has at all times been to allow builders and studios to realize the extent of QA high quality that Nintendo is understood for. Being added to Nintendo’s checklist of obtainable middleware companions highlights the power of the GameDriver platform and backs up Nintendo’s dedication to high-quality video games.”

On account of the Nintendo middleware partnership, GameDriver’s on-device testing capabilities allow builders to check immediately on Nintendo Change improvement kits, offering an correct evaluation of recreation performance and consumer expertise. Builders are capable of simulate inputs, enhance take a look at protection for each 2D and 3D environments, and make the most of industry-leading object identification for streamlined debugging efforts. By considerably decreasing the necessity for handbook testing or counting on the editor-based testing instruments supplied within the Unity and Unreal Engine toolkits, GameDriver gives studios with substantial ROI, while concurrently liberating up builders and enabling them to seek out extra high-quality bugs.

With the emergence of recent recreation consumer retention and monetization strategies together with live-service video games and the continual rollout of latest content material, the necessity for environment friendly workflow and rigorous testing is paramount. GameDriver unlocks never-before-seen testing effectivity and repeatability by assuaging handbook regression testing and liberating up builders to give attention to testing new content material.

“With our instruments now accessible on the Nintendo Developer Portal, recreation studios can now implement take a look at automation into the Nintendo Change improvement course of, which is able to improve the general high quality and effectivity of recreation improvement,” commented Shane Evans, Co-Founder and Chief Product Officer at GameDriver.

GameDriver acknowledged that right this moment’s announcement makes it some of the complete, accessible, and versatile testing instruments accessible for the Nintendo Change system. The corporate added that it’s going to prolong its Nintendo Change on-device testing capabilities to Unreal Engine and Godot within the close to future, enhancing QA and testing options for Nintendo Change builders engaged on these recreation platforms. GameDriver for Nintendo Change is accessible now by way of the Nintendo Developer Portal.

For extra info on GameDriver and its automated testing resolution for gaming and XR experiences, please go to the corporate’s website. builders and QA professionals can even join a free trial of GameDriver here.

Picture credit score: GameDriver

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in analysis and report writing, he has been masking XR {industry} information for the previous 5 years.

Leave a Reply

Your email address will not be published. Required fields are marked *